Goods and Services: What will you spend your money on?

Materials:

  • Basic Materials (3-4 Crowns) - Cloth, Food, Metal, Parchment, Wood
  • Basic Elemental Components (4-5 Crowns) - Earth, Fire, Air, Water
  • Life (5-6 Crowns) - Uncommon
  • Death (7-8 Crowns) - Uncommon and Illegal
  • Time (10+ Crowns) - Extremely Rare
  • Chaos (10+ Crowns) - Rare and Illegal
  • Tools (5-6 Crowns) - Cloth Tools, Metal Tools, and Woodworking Tools

From the Kitchen:

  • Hearty Meal (3-5 Crowns) - Gain 2 Hit points, Lasts 6 hours
  • Nail Soup (2-3 Crowns) - Gain 1 Hit point, Lasts 6 hours
  • Iron Rations (7-9 Crowns) - "Renew", may be used whenever the food is eaten, even outside of town, but not in combat.

From the Tailors Shop:
  • Swirling Cloak (10-12 Crowns) - Call Disengage Once Per combat
  • Comforting Bandages (3-5 Crowns) - Heal 2 when tied on, one use
  • Rune of Freedom (11-13 Crowns) -  Resist Root or Bind Once, Those wearing no armor
  • Rune of Fireproofing (7-9 Crowns) -  1 resist vs Fire
  • Rune of Warmth (7-9 Crowns) - 1 resist vs Water
  • Secret Pocket (5-6 Crowns) -  Allows you to hide one small item or up to 10 coins so they will not be found in a “search”. Works once, but defeats all searches for 1/2 hour when used

From the Smithy:
  • Arrows (3-5 Crowns) - 10 "2 Damage" Arrows
  • Armor Piercing Arrows (8-10 Crowns) -  10 "2 Crushing" Arrows
  • Reinforced Breastplate (7-9 Crowns) - Resist Lethal Once
  • Reinforced Grieves (5-6 Crowns) - Resist Maim Once
  • Reinforced Helmet (7-9 Crowns) - Resist Lethal or Knockout Once
  • Hardened Weapon (7-9 Crowns) - Resist Shatter Once
  • Sharpen Blade (2-3 Crowns) - Gain one "3 Damage" , Lasts 6 hours
  • Unusual Weapon (10-12 Crowns) - A weapon thats not on the basic list

From the Wood Shop:
  • Arrows (3-5 Crowns) - 10 "2 Damage" Arrows
  • Fire Arrows (9-11 Crowns) - 5 "2 Fire" Arrows
  • Reinforced Shield (7-9 Crowns) - Resist Shatter Once
  • Glancing Shield (4-6 Crowns)- Resist Crushing Once
  • Improved Splint (5-6 Crowns)- Purge Maim Once
  • Lock (17-19 Crowns) - Have a game legal lock installed on a box/door

From the Apothecaries Workshop:
  • Herbal Poultice (12-15 Crowns) -  Purge Poison Once
  • Medical Kit (20-25 Crowns) - 6 uses- Heal 2 after Role-playing
  • Blade Poison (11-12 Crowns) - Gain one "Doom by poison" on weapon, if the hit misses the attack is wasted, Lasts 6 hours
  • Lesser Blade Poison (2-3 Crowns) - Gain one "3 damage by poison" on weapon, if the hit misses the attack is wasted, Lasts 6 hours

From the Scriptorium: 
  • Prayer (6 Crowns) - Have a prayer written to your God
  • Invitation (5 Crowns) - Have an invitation sent to an NPC that you would like to visit
  • Purity Seal / Protective Charm (3-5 Crowns) - 1 resist vs Magic
  • Forged Document (5 Crowns) - A forged letter, writ, etc. It might work?
  • Swift Letter (5 Crowns) - Have a letter sent to someone

From the Tavern:
  • "The Good Stuff" (5 Crowns) - Renew with 10 minutes of role-play drinking and rest
  • Purity Seal / Protective Charm (6 Crowns) - 1 resist vs Magic
  • Arrows (5 Crowns) - 10 "2 Damage" Arrows
  • Comforting Bandages (5 Crowns) - Heal 2 when tied on, one use
  • Iron Rations (9 Crowns) - "Renew" when eaten (may be used whenever the food is eaten, even outside of town, but not in combat.)
  • Hearty Meal (5 Crowns) - Gain 2 Hit points, Lasts 6 hours
  • Nail Soup (3 Crowns)- Gain 1 Hit point, Lasts 6 hours
  • Basic Materials (4 Crowns) - Cloth, Food, Metal, Parchment, Wood
  • Basic Elemental Component (5 Crowns) - Earth, Fire, Air, Water
  • Miscellaneous Items - Inquire to see what lies behind the counter of the Dukes Cup Tavern